Board index Roller Coaster Games Hard Hat Area [NL 2] Heretic (speed monster inspired)/ custom grass textures

[NL 2] Heretic (speed monster inspired)/ custom grass textures

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!


Posts: 2113
Points on hand: 2,704.00 Points
Offline
Custom Grass-
Image
Image

Working on a new env as well with darker shadows. I need to get the skybox right.
Last edited by Kyle Sloane on February 4th, 2014, 7:08 am, edited 1 time in total.

Post January 13th, 2014, 9:47 pm

Posts: 2113
Points on hand: 2,704.00 Points
Offline
Ridiculously more realistic looking environment-

Image
Image
Image
Image

Post January 14th, 2014, 12:30 am
Metazoanhaddock User avatar
Moderator
Moderator

Posts: 1758
Points on hand: 3,387.00 Points
Bank: 52,337.00 Points
Location: Seattle, Washington
Offline
fix those pic links, or ill get oscar to do it for you
Head Moderator
Director, Structural Engineer - PEAK Amusements
Site Contest Judge (Supporting)
Chatroom Admin

Post January 14th, 2014, 12:59 am

Posts: 2113
Points on hand: 2,704.00 Points
Offline
What's wrong with them?

Post January 14th, 2014, 1:07 am
Turbo User avatar
Moderator
Moderator

Posts: 3771
Points on hand: 5,536.00 Points
Bank: 21,857.68 Points
Location: WA, USA
Offline
I see them
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 14th, 2014, 1:47 am

Posts: 655
Points on hand: 2,333.00 Points
Location: Minnesota, USA
Offline
mmmmmm... It looks really good. Can't wait to see more.

Post January 23rd, 2014, 4:01 pm

Posts: 2113
Points on hand: 2,704.00 Points
Offline
Final color scheme decision+ more teasers + progress!!

Image
Image
Image
Image
Image
Image
Image


And just to show off my grass and environment:

Image

Post January 23rd, 2014, 4:16 pm
Coasterkidmwm User avatar
True Addicts
True Addicts

Posts: 12283
Points on hand: 8,049.10 Points
Bank: 15,000.00 Points
Location: Illinois, USA
Offline
In the third photo of your most recent pic you may want to increase the support density in the spineless track section. Look at Piraten pictures (just before the final brakes) to see what I mean. Looks nice otherwise.
"Careful man, there's a beverage here!"

Post January 23rd, 2014, 4:27 pm

Posts: 2113
Points on hand: 2,704.00 Points
Offline
^Good idea i agree

Post January 23rd, 2014, 4:47 pm

Posts: 5367
Points on hand: 1,916.00 Points
Location: San Antonio, Texas, USA
Offline
That looks so real. Can I has environment?

Post January 23rd, 2014, 6:54 pm
gouldy User avatar
Premium Member
Premium Member

Posts: 7831
Points on hand: 3,978.00 Points
Bank: 25,088.00 Points
Location: WOLVERHAMPTON, England.
Offline
Yeah, I think that you would be quite an awesome person if you could give us the environment, and it would forever be known as the Kyle Sloane Is Awesome Environment.

Post January 23rd, 2014, 7:12 pm

Posts: 177
Points on hand: 2,232.00 Points
Offline
Woaw. I'm in awe.

Post January 23rd, 2014, 9:57 pm

Posts: 2113
Points on hand: 2,704.00 Points
Offline
I guess I can but it's really easy to do on your own. Also what other color gradient should I have for the 3rd train? It needs to be another pair of colors that are adjacent like blue and purple or red and orange

Post January 23rd, 2014, 11:17 pm
Turbo User avatar
Moderator
Moderator

Posts: 3771
Points on hand: 5,536.00 Points
Bank: 21,857.68 Points
Location: WA, USA
Offline
Green to Dark Green for the next train

And how do you make your own custom env?
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 24th, 2014, 2:53 am
FIN User avatar

Posts: 155
Points on hand: 1,156.00 Points
Location: Helsinki, Finland
Offline
Advanced -> enviroment editor. To darken the shadows you have to disable dynamic sky and because you do that you need to set a skybox, but a simple skybox is very easy to make in any image editor.

Post January 24th, 2014, 4:32 am
mkingy User avatar
Moderator
Moderator

Posts: 5463
Points on hand: 28,137.00 Points
Bank: 0.00 Points
Location: United Kingdom
Offline
Looking forward to having a proper wander round this - love the colours and the enviroment, plus looks like a very photogenic layout!
Coaster Count - 198
France 2019 Mini Trip Report

Post January 28th, 2014, 4:28 pm

Posts: 2113
Points on hand: 2,704.00 Points
Offline
ENVIRONMENT/TEXTURE OVERHAUL

Image
Image
Image
Image
Image
Image

Just wait for the custom trees.

Post January 28th, 2014, 6:18 pm
Turbo User avatar
Moderator
Moderator

Posts: 3771
Points on hand: 5,536.00 Points
Bank: 21,857.68 Points
Location: WA, USA
Offline
Wow. Absolutely stunning
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 28th, 2014, 6:27 pm

Posts: 2113
Points on hand: 2,704.00 Points
Offline
^Thanks! Im really pumped that its possible to make nl2 look closer to photoreal with some tweaking. Although it would have been better if the devs could have made it look like this originally.. lol

Post January 29th, 2014, 9:18 pm

Posts: 2113
Points on hand: 2,704.00 Points
Offline
Custom Tree Textures! Also more custom ground, dirt, mud, and clovers..

Image

Image

Image

Image

Image

Optimized for optimum performance!

Image

Post January 29th, 2014, 9:44 pm
Turbo User avatar
Moderator
Moderator

Posts: 3771
Points on hand: 5,536.00 Points
Bank: 21,857.68 Points
Location: WA, USA
Offline
lol bad prefab is bad.
As far as the environment goes, Jaw has been dropped for days and continues.
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post January 30th, 2014, 10:01 am

Posts: 2113
Points on hand: 2,704.00 Points
Offline
Lol yup I just realized I still had that. Thanks on the env I'm working on making it better still!

Post January 30th, 2014, 4:30 pm

Posts: 2113
Points on hand: 2,704.00 Points
Offline
I so I broke my photobucket. Here are the most recent photos!

http://flic.kr/s/aHsjRvCqDz

Post January 31st, 2014, 8:01 pm

Posts: 2113
Points on hand: 2,704.00 Points
Offline
http://www.flickr.com/photos/83707712@N03/12241352885/

If anyone needs a script to attach an object to the track a certain distance from the station then hmu

Working on the script for the catch car which will be scripted to propel the car down the track.

Post February 4th, 2014, 7:09 am

Posts: 2113
Points on hand: 2,704.00 Points
Offline
Guys check the official nl fb page [8D]

Sponsors
Did you know? Active community members enjoy an ad-free experience! Learn how ›
  • Rate 80%+ of your downloaded tracks (min 40 downloads)
  • Post at least 10 forum topics or replies in the last 90 days
  • Upload a track in the last 90 days
  • Earn 50,000+ points with a 10+ year account
  • Or become a Premium member
Next

Return to Hard Hat Area

 


  • Related topics
    Replies
    Views
    Last post