I was wondering if anyone knew why exactly my 3ds models were doing this, and how it could be fixed. Once I get this done, I should be able to work on the rest of the ride....
Last edited by Joker_Of_Hearts on November 12th, 2009, 3:51 pm, edited 1 time in total.
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Well I guess I should give you guys more information on what Im doing. First I would make the models in Blender. I export the models and load them into Google Sketchup to get the Textures on them. (They look fine in sketchup.) Then I export those and import them into Anim8r and do that trick so the textures are lit up and aren't black, then I finally get them and resize them into No Limits.
I have been struggling with this for awhile trying to get all of the faces showing through. I don't really know how to get everything to be facing one side....