[phpBB Debug] PHP Warning: in file /websites/coastercrazy.com/exchange/detail.php on line 554: Undefined variable $reviseButtonCode The Last Stop by McFly is a track for NoLimits Coaster - CoasterCrazy.com
All lateral support work is handbuilt, only supports directly under track are auto-gen
Thanks a lot to PersianLombax for the great cartexture and sign logo, and also to Real for his help in getting a few turns pump-free.
Notes: You shouldn't come in contact with any tree hits, but if you do, they will only be VERY minor, but in order to get the right tree interaction, I wanted them to be as close as possible. Please understand, the close trees are for effect. Also, use the standard NL sunny day enviro to be assured there will be no tree problems.
Also, G-forces are within the realm of realism...the lateral Gs experienced are very comparable to those experienced on Boss @ SFStL.
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this ride was smooth, fast, well paced, struturally sound, and left very little to be desired, you even supported the part of the ride that went over the lake instad of building the land up... lots of attention to detail here, i wish i had both the patience and the computer to do this,
this ride started out violent, raced up the lift at 9 miles an hour, and proceeded to beat the crap out of me untill the brakes...but all in good fun, no bruises. that "bossish" sort of buisiness after the first drop is the most adrenaline filled part of a ride i've ever seen on no limits... that was insane... instead of climbing right back up like i 'm used to the train just seemed to keep dropping, providing the rider with that.."AAAHHH..I'M FALLING" feeling. then there was that shed over the tracks mid way thruogh the ride.. ....that "mygosh,ithoughtweweregonnadie"
drop was great...
very good ride... very good.. j..
I love coasters like this that have lots of airtime, while maintaining their speed throughout the entire ride. It's a great coaster, would be very fun to ride in real life.
bt: i didn't notice anything that wasn't spot on with the entire ride. i thought the ride was very good, flowed very well and had everything a great coaster should have!
a: LOVED the pre-lift air and i LOVED the 2nd hill air! the pacing was fantastic and it was great how the coaster was going faster and faster after the first drop.
o: flowed great with the terrain and it is beautiful sitting in the trees by the lakeside.
BT-this was good, but could have been better. The ride was very very intense, and the prelift was a bit rough. However, it was still great. Banking was controlled very well, with laterals getting into the questionable reason a few times, but only for a few seconds. This is perfect, because that gets you to the point of thinking you want out, and then right at the last possible moment you can sit up straight again.
A-the ride never let up. The ravine was awesome, and I have to say my favorite drop was the covered one nearing the end. You did a great job with this, as these act as a long-lasting headcopper.
O-Great job hugging the terrain. I have never seen a ride of this caliber before with such great laterals and sweeping drops. GREAT job.
wow, i really loved this track [:D] the cartextures and the 3d sign were great, and i also loved how it fit in /w/ the terrain. technically, it was pretty much perfect, i didnt see anything wrong. awesome job[:)]
This is easily one of the top 5 simulated wooden coasters I've ever seen in No Limits. This track is awesome. Great pacing and lots of direction changes. The custom bits that you put into the ride really make it -- the covered section that's ALMOST a tunnel is really nice. This ride is totally believable. Great job!
Tech: Everything seemed to flow nicly. your brakes were in goo places.
Adrenaline: its hard to really get that feeling of adrenaline while sitting at my computer, but the final stop demonstrated AWESOME adrenaline and excitement
Originality: Deffinantly original. you used some good original supports and original tunnels it look like to me.
Overall: awesome coaster, nice and smooth, it had good flow, gorgeous, i would lov to see it for real.
this is a great rack, great speed, and great speed throughout, never a dull moment, great coaster, i dont normally give tens, but this was reallly good, so i gave it one. also, great air time for sure. but one flaw that i hated, even though you compared the laterals to real life laterals on ride, i tihnk it was a bad choice....
Nice job. I really like this coaster. Its hard to find a good wooden coaster that hugs the terrain like this one. This coaster shows you dont need fancy tricks and stuff like that to have a good coaster.
I'll rate just to help get this to a ten.... well, not much to say that hasn't been said already, so I'll just add that it was amazing and I still ride it alot just for fun.
WOW what a ride my friend! very smooth all the way. Good g's. I like the feel of going into the woods like that, and up and down the valley's very cool my friend. Keep up the hard work.
Easily the best ride made for NL without regards to 3ds, no question. The only ride that could even rival it is Rover, which happens to also be one of your great CCI-style creations.
T: I don't like giving 10's, but giving any other score for technical would be doing the ride injustice. Trackwork was absolutely perfect in regards to CCI. The feel was interchangeable with real CCIs. Supportwork was beautifully done as is always the case with your rides, and forces were perfectly controlled. I couldn't find anything wrong with the ride technically, and because of that you EARNED a 10.
A: Great adrenaline. Amazing forces, an absolutely stunningly good layout, and great support/terrain interaction. Nothing really to complain about, the ride just felt like it could have a tad more adrenaline, I'm not even sure where though. Great ride adrenalistically, worthy of every bit of a 9.5.
O: The layout was amazing in that it felt like something that could easily be built IRL, yet the layout was very different from any existing CCI's. The terrain definitely added to originality as did the supportwork. The only thing that took away from the originality is that it felt similar to some of your past woodies, whih comes as no surprise seeing as its built in a similar style. Howevere, the layout was very unique and intriguing, worhty of a solid 9.
Overall, this was easily one of the best rides created for NL, and the fact that it did not require any fancy 3d work or themeing made it all the better. Thanks for the ride and keep them coming, they're getting better and better each time!
T: Pretty much no bumps, and there were absolutely no pumps. A very good job for not using elementary. The g's were all in check and very realistic. Wonderful 10
A:WOWZAH. This thing absolutely flew through the track, throwing lats and airtime everywhere. The tunneled drop was outstanding. Very Very Very good job 10
O:Very realistic. I liked the places where you had the support boards on the track, I htought they looked really cool. The cartexture was great also. 10
Things I liked about this coaster.
1. layout covered a hilly terrain very well.
2. wooden roof over one section of the track
3. wooden arch over one of the ravenes. Would have liked the ravene to be much larger.
4. good custom support work
5. the track design was realistic in that it didn't make a lot of unrealistic jerky twists and turns.
The track had good adrenaline because you never knew what was going to happen next since you couldn't see the whole track layout (like THE BEAST)
No pumps in the track and smooth transitions from one element to the next.
Very original design.
Great work! Like to see more.
I cant really add anything constructive, but hey, i rate the rides i like so here goes. [:D]
Tech: This was your lowest score and you still got a 9.5 from me. With this much attention that you put into the ride im not going to give you any less than a 9.5! It just deserves it. The only thing i did find is the ride had a few tiny bumps here and there. I counted 2 i think, which is very very very very very very very very very minor. Support work was great, track work was still great, layout great, terrain great. I loved the amount of detail you put in from the perfect lateral bracing, to the wooden boards in between some of the track for the guys to walk the track in the morning. Very very good.
Adren: Fast or what? man this ride was a blast. The airtime, the laterals, the speed, all put together with a simple yet disorientating layout which hugged the terrain, and dashed through the trees, made a great intense ride.
Orig: Meh, this i one category i always struggle to rate in when rating woodies. Its much harder to pick up originality scores when making a woodie. I tend to rate on realism rather than originality. So, marking on realism, a 10. [:D] It just felt real, and it did have an original layout anyway. I liked it alot.
Not much more to add here... almost everything has been said. Like IF, I was so surprised by how simple the actual layout was, it felt so disorienting in the sim! I have to agree that the best part were the descents after the first drop, providing a harrowing sensation of speed - not steep, but unrelenting and non-stop thrilling! That's what I imagine the Mauch Chunk Switchback Gravity Railroad (correct me if I'm wrong here must have felt like. IN ITS BEST SECTIONS. ) Also, I have to mention how great the supports are, too. Enough has been said about the wonderful support overhang over that great drop, but other extras like connecting the two tracks above the pre-lift section also made the track stand out even more. One section, which might have felt intense on another ride, felt a bit slow here - the turn around following the big airtime hill. But, not enough to count off for - this be my second NL perfect ten rating here (the first one was the rover)...
Your rides sure a far and long inbetween, but they sure are worth the wait. This actually replaces Ghostriderexpress as my favorite wooden coaster in NL. I really can't add anything to the in depth reviews that have already been posted. By the way, I do believe this is my first full 10 rating, congrats on an absolutely flawless ride and I'm glad I posted my ride last week, as this week is already ripe with great rides!
This is a good coaster. Nice speed throughout the ride. The layout was done very well and the track was smooth. The terraforming is beautiful on this ride (that has always been my favorite part of any coaster). This truly deserves a great score; you produced one heck of a ride here. Thanks for sharing it.
T: This couldn't be any better. The feel of the track was definitely the closest to a real CCI/GG coaster you can possibly get in NL. Each turn had a perfect lead in and the amount of heartlining was very realistic. The support work was beautiful also, but it was the trackwork on this coaster that I was just completely blown away by.
A: 22 moments of airtime, heavy laterals all over the place, and tons of direction changes... not to mention the incredible layout; The adrenaline was through the roof on this ride. One place on the ride that needs mentioning: The double drop after the far turn around. Sitting in the back seat, being ripped down that drop into the left hand turn that runs beside the out-run, is the most realistic feeling drop ever on a NoLimits coaster. At that place I truly felt like I was on a real coaster, it was just amazing.
O: The layout was the most brilliant part of this ride. The first drop leading into the wonderfully constructed S-turn which drops into the 65mph turn over the layout worked so well -- and the lightning quick finale defined the term intense. When I checked the layout from top view in the editor after riding the coaster I was surprised that it was so simple. I could've sworn the ending did a LOT more. Another perfect 10 in this category.
I didn't think I would give out another perfect 10 rating, but for me to give this coaster any lower is just unfathomable. It did what it tried to do flawlessly, and is my favorite NL coaster.
And I quit building with elementary, I can't build with it anymore seeing what hand building can accomplish.
Technically, I think a little more lateral support on the low, fast turns might be needed, and you are pulling some high lateral G's. Adrenaline, this ride is incredible. I think I'm going to have dreams about it. Never seen anything like it.
If I had to classify the intensity of this coaster, it would rival (if not defeat) Nightride's "Genesis, The Saga Begins", and you know what art that was. <grin> This ride is so good, it reminds me of something Tony (IntaminFan397) would perfect -- it is truly, inspiring.
Technically, this was a superior piece of work man. I can tell you have really spent some time on this and you know what a pain in the butt rater I am, but man, technically this earns top marks from me. I cannot believe the amount of natural wiggles this coaster has all over the place! It feels like it will come off the rails no more than twice, and for that the adrenaline is just right up there with consistent thrills - yet feels a wee bit worrisome a time or two. As you mentioned on IM today, that tunneled drop from the last seat -- sheer art man, sheer art. There are some small issues where personally I would have laterally supported just a tad more, but maybe because I am a worry wart about safety. LOL However, the overall presentation of this thing is a landscape piece of work man ... truly, a dreamers coaster here man. Excellent work.
And oh coastercrazy, you are an idiot with your comment about the name for this coaster. I know there is no law against natural genetic stupidity, but man, there ought to be.
After the sucess of rover ive been waiting for the next great woodie from you my man. THIS DELIVERED.
The technical of this ride was almost perfect. Your one of the few people I know who can mix the traditional style of woodie, with some sleek smooth transitions and minor heartlining. I couldnt have asked for more in the way of technical.
Adrenaline on this ride cannot be described without riding it. This is the best pacing ive seen since Nightrides "Genesis". Nonstop from station to station. The lats and airtime were forcefull, I was flying all around my computer chair.
Originality was just as good as the last two areas. A nice prelift section, triple down drop, Great mountain hugging. Ive been going for this ride of ride for a long time. I can never seem to get it, But you hit the nail right on the head.
Props on this one McFly. One of my favorite NL woodies.
this ride was smooth, fast, well paced, struturally sound, and left very little to be desired, you even supported the part of the ride that went over the lake instad of building the land up... lots of attention to detail here, i wish i had both the patience and the computer to do this,
this ride started out violent, raced up the lift at 9 miles an hour, and proceeded to beat the crap out of me untill the brakes...but all in good fun, no bruises. that "bossish" sort of buisiness after the first drop is the most adrenaline filled part of a ride i've ever seen on no limits... that was insane... instead of climbing right back up like i 'm used to the train just seemed to keep dropping, providing the rider with that.."AAAHHH..I'M FALLING" feeling. then there was that shed over the tracks mid way thruogh the ride.. ....that "mygosh,ithoughtweweregonnadie"
drop was great...
very good ride... very good.. j..