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Hydro Thunder by cjd is a track for NoLimits Coaster - CoasterCrazy.com
Gold
Gold
Mar 5th, 2006

Hydro Thunder

by cjd · NoLimits Coaster · Feb 26th, 2006
Description
This track requires the NL Track Packager to open
To get the track packager, visit http://www.gravimetricstudios.com


Park Info
(Hydro Thunder is the first coaster in my 67th official design project, "Adrenaline Land".)

Adrenaline Land is a park that combines all of the best aspects of parks into one! It has the fast, tall, intense coasters of Cedar Point, the hospitality and prices of Holiday World, and All Of The Coasters Are Terrained! "Hydro Thunder" is one of the park's star attractions.


Track Info

There are 2 very unique features that send Hydro Thunder up a notch. 1, it is terrained. This means that the speed is kept up all the way to the end, and it finishes just as strong as it starts. 2, this is a giga coaster that does not fall for the mediocrity of the overbanked turn. This coaster is all about airtime, speed, more speed, and MORE AIRTIME! (25 seconds of it to be exact) Enjoy Your Ride!

Unique Features:
-"Diving overbanked turn", just after the second drop.
-4.5 g double helix
-25 seconds of airtime
-2 drops of over 230 feet
-2 underground tunnels
-Cable lift (yep, check it out in the simulator...)

HYDRO THUNDER (coaster 1 of 7 in cjd's 67th design project, Adrenaline Land)
---------------------
Lift Height: 325 ft
First Drop: 245 ft @ a 76 degree angle
Second Drop: 230 ft @ a 63 degree angle
Top speed: 88 mph
Track Length: 8015 ft
Hills: 13
Turns: 10
Maximum G's: +5.0, 1.1 lateral, -1.3 airtime


CJD's Notes:

_The environment is not a custom skybox, it is merely to give proper tree sizes, show the cable lift, and maximize your computer's frame rate.
-When riding in the back seat on full speed, there may appear to be a yellow g spike while going over 2 of the hills. The truth is, those g's aren't really there. Turn the speed down to 25%, and you will see that they do not go over -1.3.
-The 5 g's are only for a split second. Tons of Schwarzkoph coasters have higher g's for much longer than this.
-ELEMENTS WERE ALL SHAPED BY HAND. No Elementary, and no Track Smoother were used. AHG was used in the ride's second half, but as we all know it only enhances any physical defects in the ride unless it is built right.
-See the awesome supports? Every single one, from the beginning of the lift to the final brakes, are 100% custom. I have taken extra care to make them as realistic as possible.
-Don't forget to check out the custom station, queue line, and all the other 'Adrenaline Land' stuff around the ride entrance.
-If you have an older computer, and are having problems with FPS rate, try following these steps. 1. turn reflections off. If that doesn't help, 2. Change LOD switch difference to 'very near'. If that doesn't help, 3. Turn off dithering, vertical sync, and shadows. 4. (LAST RESORT): turn off scenery


PLEASE RATE, and I hope you enjoy. [;)]
-posted by CJD
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Ratings & Reviews
User avatar
CoastaGuy
Aug 17th, 2012
0 0
Man! I remember when you first released this back in 2006 and being totally wowed by it. Re-downloading it again today, and this still totally remains as one of my favorite all time NL coasters.
MrNoodle
Nov 3rd, 2011
0 0
I love this coatser, it's full of airtime!
The layout though to me seems more B&Mish then intaminish, and there are a few high Gs here and there.
Technical
9.5
Adrenaline
10
Originality
9.75
Average
9.75
User avatar
shrza890
Nov 22nd, 2009
0 0
Era muy suave, me encantaba las curvas muy fuertes y la combinaci?????????n de elementos en esta monta?????????a russa.
Technical
10
Adrenaline
10
Originality
8
Average
9.33
User avatar
Jackson
Aug 15th, 2008
0 0
Sweet Intamin Goodness! I love this ride, smooth and fast and full of Air!
Technical
9.75
Adrenaline
9.5
Originality
10
Average
9.75
User avatar
airjordan
Jun 25th, 2006
0 0
Great coaster,pretty original, and lots of adrenaline. Good job
Technical
9
Adrenaline
9.5
Originality
9
Average
9.17
Gotenks06
Jun 22nd, 2006
0 0
Rating:
Smoothness - Very smooth. No problems here that I could find.
5/5

G Forces - Amazing! The airtime is insane, all Gs in check.
2/2

Supports - Once again, amazing. No problems here.
/2

Sufficient Trains - No problems with trains.
1/1

A perfect 10 for tech. You should be proud.
Technical - 10/10


Intensity - Very intense. Only problem is for some reason many parts feel like they could be slightly steeper.
2.5/3

Pacing - Great pacing, pretty good.
1.5/2

Fun - Very fun.
4.5/5

Adrenaline - 8.5/10


Layout - Maybe a bit too drawn out, especially with that part that sticks out of the L.
3/4

Uniqueness - Not extremely unique, but it's a very good job at it.
2.5/3

Extras - Good extras. Couldn't really take off for them.
3/3

Originality - 8.5/10


Other Comments:
Very good ride. It's been done many times, though. But this is one of the best of its kind.

[Remember, 5 is average.]
Technical
10
Adrenaline
8.5
Originality
8.5
Average
9
CoAsTeRkRazY
Mar 6th, 2006
0 0
nlgamer you shouldnt lower someones rating for not using 3ds they are very hard to make
nlgamer
Mar 6th, 2006
0 0
AWESOME RIDE !!!

This was a realy exciting ride! I love the first drop, no, i loved all the drop... the whole ride.. harhar! great ride. Please next time more three demension objects!

nlg
Technical
9
Adrenaline
10
Originality
8.5
Average
9.17
User avatar
TConwell
Mar 4th, 2006
0 0
Short rate, but a top notch effort. I am sorry I am short on time, but cj, this thing kicks some major butt. Excellent work man ... just excellent thrills. You have a little wiggle or two in there seems odd on this type of track, and IMO the themimg just seemed to "new" and bright ... I don't know, that is just me. But, an excellent track effort man ... very well done.
Technical
9.5
Adrenaline
9.5
Originality
9
Average
9.33
jpecool
Mar 4th, 2006
0 0
I loved this coaster as it was fast. It love coasters that feel fast on nolimits, and that have good layouts, gs, and everything aswell. The sense of speed just makes the coaster IMO, the fact that it never lets up from the top of the lift to the brake run is the best part about this ride.

There was like 1 minor bump, lol, and thats it, so thats really good. One thing i didnt like was the station. I liked the roof structure, i just hated the base with the red brik, you should really have spent more time fixing that as it made the front of the ride look ugly. Just a metal texture or something would have fitted alot better. Thats the only real problem i have with the ride and its very minor.

Good job cjd [:D]
Technical
9.5
Adrenaline
9.5
Originality
9
Average
9.33
User avatar
pdonahue
Mar 1st, 2006
0 0
One friggin bump.

After 20 minutes, all I could find wrong with this ride was one bump on a transition towards the end of the ride. This may be one of the smoothest rides I have ever seen. The airtime was great and the pacing and flow were superb. Not much to add to the already well spoken reviews. Great job as always.
Technical
10
Adrenaline
10
Originality
9.5
Average
9.83
User avatar
Dragon Fly
Feb 27th, 2006
0 0
T- 10 - The coaster flowed together and the supports were realistc.

A- 10 - THRILL RIDE, other then the lift hill, its a scream machine, high speeds, tight turns, sudden drops, twists, head choppers, tunnels, the whole shabangabang.

O- 8.5 - I have seen several hyper coasters with a similar layout, but this one had crazy elements and perfect airtime!! It stands out above the rest.
Technical
10
Adrenaline
10
Originality
8.5
Average
9.5
User avatar
Trackwalker
Feb 27th, 2006
0 0
The second hill (hill after the lift) had very good continuous negative G over the top similar to a parabolic top. I liked the G force there because it wasn't too extreme and more like a floating negative G. That was my favorite hill.
The first drop was great, having 0 G force part of the way down.
I liked the transfer track. The sign in front of the entrance was good, telling the guests the height requirements, etc. I would have put the "WARNING!" sign to the left of the entrance so they could read it before getting in line. But perhaps putting it later on when they would be standing there waiting maybe better but then they would have to jump over the rail to get out of line if they decided not to ride or continue in line and then pass through the seat of the car to get out.
The track construction was smooth and I couldn't find any faults there. The banking was good. Positive G forces were just briefly in the orange.
Tunnels were great.
The adrenaline factor was great especially during the first drop.
Great ride! Like to see some more.
Technical
10
Adrenaline
9
Originality
9
Average
9.33
User avatar
Princess_G
Feb 26th, 2006
0 0
Wow, I was blown away by this coaster. Very intense, a fast paced ride all the way through! I loved the way you made the environment around the coaster, and those underground tunnels - how the heck do you do that? Anyway, I would give this a perfect 10 were it not for the fact that I think you could have added more trees and plants to the setting and in certain areas to give it a near miss feel. Still an awesome coaster though, thanks for sharing it.
Technical
10
Adrenaline
10
Originality
9.5
Average
9.83
User avatar
EElover2
Feb 26th, 2006
0 0
Very, very nice.

T: In a few spots, minor pumping -0.5
Some of the turns were too overbanked, while some were good. -0.25
T Overall: 9.25+.25 (because you did an outstanding job)=9.5

Ad: Incredible, but it seemed to fast, it needed to slow down in a couple of places. -0.5
Ad Overall: 9.5

Or: I have seen many hypers (-1) but this was better than I have ever seen(+0.5)

Or Overall: 9.5

9.5+9.5+9.5=28.5/30=9.5

Great Job!
Technical
9.5
Adrenaline
9.5
Originality
9.5
Average
9.5
ragan
Feb 26th, 2006
0 0
nice coaster you have here.

bt: noticed one thing that i didnt care for at all, but other than that, the track was butter and niceley shaped. the supports you did were highly well done. i am going to have to off for your tunnels, while they were good considering they were your first ones, they didnt look that great.

a: this was a nonstop thrill ride throughout the course of the ride. i really really loved this, thanks so much. those hills of ejector air sustained, AHHHHHH sweet.

O: this was highly orignal, kinda like a beamer hyper, but yours was better. it was smooth, and i enjoyed this alot. thanks again cjd, and great job!
Technical
9
Adrenaline
9.5
Originality
10
Average
9.5
User avatar
Berry
Feb 26th, 2006
0 0
Great Job here!!!
Thank you for the ride!!
Berry
Technical
9.5
Adrenaline
10
Originality
9.5
Average
9.67
User avatar
CoastaGuy
Feb 26th, 2006
0 0
YA exactly what i expected from that forum before!!! CONGRATULATIONS!! so amazingly good......make another one soon!!!!!! Everything about this was great. I didn't notice even a single jerk or pump!
Technical
10
Adrenaline
10
Originality
9.5
Average
9.83
User avatar
Bodine2007
Feb 26th, 2006
0 0
WOW WOW WOW... i cant believe this ride the themin n scenery was crazii... but yea... the whole ride was SICK!!.. i luved it especially the 3rd drop.. SO RADICAL!!! lmao.. but damn do anotha one PLZ!!!!
Technical
9.5
Adrenaline
10
Originality
10
Average
9.83
User avatar
Edge
Feb 26th, 2006
0 0
Awesome ride here CJD. Airtime machine, with constant, floater / ejector airtime. The one problem i can really see with this ride, is the high sustained G forces round the helixs. 4+ gs where sustained for a quite a long time, i really dont see that doing alot of good for the passengers in real life. But other than that i loved the ride, pretty much perfect
Technical
9.5
Adrenaline
9.5
Originality
9.5
Average
9.5
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9.51
Average Rating
1374
Downloads
18
Ratings
1
Likes
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Track Details
Designercjd
UploadedFeb 26th, 2006
SimulationNoLimits Coaster
StyleNL - Hyper Coaster (2 Seat Wide)
CategoryRealistic
Track Stats
Length0 feet
Max Height0 feet
Inversions0
Top Speed0 mph
Tags