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Acheived a intamin prefab looking track on NL

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Post September 29th, 2009, 3:26 pm

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I thought it was cool, and it took a while. So i thought id share it. Heres some pictures-

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Moderator Edit: Topic moved
Last edited by Dirk_Ermen on September 29th, 2009, 6:35 pm, edited 1 time in total.

Post September 29th, 2009, 7:06 pm

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Looks cool man. You outta finish it.

Post September 29th, 2009, 7:15 pm

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What did you do to the track ties?

Post September 29th, 2009, 7:27 pm
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^apparently he made them dissapear. he's magic lol

looks good. But does it ride smoothly?
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

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4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 29th, 2009, 7:46 pm

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I knew it's possible to do it! I lazily experimented many times before and never achieved. Really cool.

Post September 29th, 2009, 7:58 pm

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You used to be able to do that by making 5' transport sections over the whole ride, with the acceleration off, but that killed FPS. They changed that for a recent update. I too would like to know how you did it now, as I have 2 Intamin woodie tracks that would benifit from the technique. That said, you did all the work to figure it out...so I wouldn't be offended if you didn't want to tell.

Post September 29th, 2009, 8:31 pm

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I was trying to make an Intamin PreFab rail texture in the environment editor, but I need some kind of texture outline.

If anyone has a texture outline for the rails in no limits, or the game's texture itself, please send it to me. I would love to see this with a PreFab texture for the rails.
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Post September 29th, 2009, 9:06 pm

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Tell us, how did you do that to the ties?

Post September 29th, 2009, 9:12 pm
cjd

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w00t! I figured it out...

Whoever has the time to do it for a whole track, though, has some serious issues. In order to do it while maintaining normal gravitational speed would take 3 or 4 settings adjustments on every single segment, when each segment is only about a foot-and-a-half long. Pretty ridiculous... after doing the math, if you did this for a whole coaster, it would take something like 7 hours, and that's only if you can make a complete segment adjustment every 10 seconds.
Image

Post September 29th, 2009, 9:29 pm

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F Dat.

Post September 30th, 2009, 12:33 am
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Highlight the whole track then do it?
Coaster Count: 582 // Top Five: 1. Helix 2. Nemesis 3. Big Bad Wolf 4. Boulder Dash 5. Balder

Coasterkidmwm wrote:
4 G's to the taint was a bit much for me because I'm not a power bottom like Turbo

Post September 30th, 2009, 5:03 am

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Can't you just use a transparent texture for the ties?

Post September 30th, 2009, 3:55 pm
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^Just tried that, and the NL Sim crashed every time it tried to load a wood track.

Post September 30th, 2009, 4:47 pm

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Originally posted by ExTraxYz

Can't you just use a transparent texture for the ties?


Yeah, but the ties still show up as a solid texture.
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Post September 30th, 2009, 6:31 pm

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Does the same problem arise with each of the several types of transparent textures compatible with NL, cjd?

Post September 30th, 2009, 9:44 pm
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Transparency has always worked fine on my coasters' object files, just not when I tried to make the supports transparent. It looked like it was trying to load the supports, and then after about 30 seconds of trying to load, NL crashed. And I was using TGA, which was the same type used on the transparent objects, so I highly doubt it was the file type.

Post September 30th, 2009, 10:10 pm

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Always worth an attempt with .png

Post September 30th, 2009, 11:35 pm
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No offense, but it's only a drop? Nice showing off of the ties though.

Post September 30th, 2009, 11:50 pm

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Maybe I missed something, but I'm pretty sure the point was to show the ties...

Post September 30th, 2009, 11:51 pm

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^^ Ok, no sh!t it's a drop. the point was to show off what he did with the ties.

You beat me dcs, lol.

Post October 1st, 2009, 12:11 am

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So how did you do it Kyle?

Post October 1st, 2009, 12:06 pm
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Granted he achieved it, but isn't laying out how he did it, this is pretty pointless still.

Post October 1st, 2009, 1:11 pm

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I now know it's possible, whereas I thought it was only possible before one of the recent updates. Therefore, if I want to figure it out, I can experiment like cjd did. Please stop trolling.

Post October 1st, 2009, 3:57 pm

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I tried with a Transparent .PNG, on a white track, it was just white and textureless :(
[19:47:28] rcking04: /smoke bong through wrong end

Post October 1st, 2009, 6:20 pm
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Originally posted by dcs221

I now know it's possible, whereas I thought it was only possible before one of the recent updates. Therefore, if I want to figure it out, I can experiment like cjd did. Please stop trolling.


Trolling? Lol.

Trolling is showing teaser pics and then not providing additional information.

Care to share Sloane?

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