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Heights of rides?

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Post February 27th, 2006, 8:48 pm

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I have made many coasters in NL but how the hell do you find out the height?

Post February 27th, 2006, 8:49 pm

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Go to "Statistics" in the coaster menu. Then turn the auto scale off and make the length be as short as possible. That's how I do it.

Post February 27th, 2006, 8:51 pm

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in the editor there is this thing called the cursor. it tells you where your mouse is. so, if it says: x:60m,y:40m,z:0m

your coaster is 40 meters high, or Y value. there is also a grid in NL, you can do it manually too that way if you want.

Post February 27th, 2006, 8:53 pm

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Go to 'coaster' at the toolbar at the top, and go to statistics. Press X- as much as you can(and if you want y+ as much as you can) so you can read it easily.

Post February 27th, 2006, 10:46 pm
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Ragan's way is the most accurate, but if you want dead on accuracy, you can double click the node then look at how many feet high the y axis is.

Post February 27th, 2006, 10:48 pm

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Yea what is this going into statistics stuff???? lol, talk about a waste of time, just look at the grid.

Post February 27th, 2006, 11:03 pm

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Originally posted by SFMM homie

Yea what is this going into statistics stuff???? lol, talk about a waste of time, just look at the grid.


i know i never even knew you could do that statictics stuff, its a complete waste of time doing it that way. lol.

Post February 27th, 2006, 11:44 pm

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i found out though when you look at node window everything is in meters.[;)]

Post February 28th, 2006, 12:10 am

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^That can easily be remedied by changing the units in the editor to imperial in the preferences menu.

Post February 28th, 2006, 12:53 am

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Originally posted by ragan

Originally posted by SFMM homie

Yea what is this going into statistics stuff???? lol, talk about a waste of time, just look at the grid.


i know i never even knew you could do that statictics stuff, its a complete waste of time doing it that way. lol.


Ditto. I NEVER use stats. Except for length.

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