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it's been annoying me!

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Post June 7th, 2008, 3:13 pm

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i have been wondering, how do people create flat objects with just one object texture and make it see through, like chain link fences and plants and stuff. can anybody enlighten me?
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Post June 8th, 2008, 2:05 am
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that texture has a transparant color. If you make the background of your chainlink fence purple and set the transparent color in what 3d-software you use to purple, you'll only see the chainlinks.
But not every 3d-modeler had the transparant color function.
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Post June 8th, 2008, 9:03 am

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thanks, OC has transparency and a little slider, would that work?
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Post June 8th, 2008, 2:59 pm
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^I don't think that would work, that slides stets the tranperacy for the entire texture.
Now that i think of it, it could also be possible that the key to making things transperant is in the texture itself. By making a texture that has a transparent color it its own, and then loading it into an object creator might also work.
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Post June 8th, 2008, 5:58 pm

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The texture has to be transparent and the object has to be set to double sided so that texture can be seen from both sides.

So basically I used Targa files because they are 32bit and support transparency. Then I had to have the right color (cant remember it now) that ISNT rendered and that color was my background. Then in ANOTHER layer on top I made my texture to be seen and saved as a 32bit targa with transparency. Imported into 3dmax - applied attributes as said above and voila - fence with 2 polys.

Post June 10th, 2008, 10:49 am

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wow... sounds awkward and not really doable in OC, thanks for the help anyway guys
Cradled by two loving arms that I'd die for,
One little kiss and Felina goodbye.

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