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New Intamin Hyper

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post June 14th, 2008, 12:54 pm

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A normal out and back hyper with a crazy twister section.

Image
Image
Image
Image
Image

I need a name, if you have one tha'd be great.
Comments, Questions, Concerns, are welcome and encouraged.
Last edited by Austin on June 14th, 2008, 1:35 pm, edited 1 time in total.

Post June 14th, 2008, 1:02 pm

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WOW that is a really crazy ride!
Is now 15!

RIP Wildcatter, 1982-2007.

Post June 14th, 2008, 1:13 pm
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That mid-section looks insane man.

Post June 14th, 2008, 1:17 pm

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Looks Great man. [:)]

Originally posted by Austin


Image


You do know that you still need to put supports there????????? Eh rather you than me. [lol]

Post June 14th, 2008, 1:47 pm

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You could make your twisty bit a lot more exciting if you added some floater air inbetween the banking changes.

Post June 14th, 2008, 1:48 pm

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hey man, I'll test for you if you need it, i need something to do... Looks great! i thought about making a new Intamin hyper too, but without the twister section... lol.

Post June 14th, 2008, 1:49 pm

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Why does the entrance into the brakes look so nasty? Lol, is that final?
1-Millennium Force | 2-Intimidator 305 | 3-Fury 325
4-Skyrush | 5-Iron Rattler | 6-X2 | 7-Kingda Ka
8-Voyage | 9-Maverick | 10-Monster

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Post June 14th, 2008, 1:52 pm

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hahaha, no^ thats the only part that hasnt been put into the AHG yet, for that reason.

Post June 14th, 2008, 2:52 pm

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If you need a tester I'll help ya out. PM Me or something.

Post June 14th, 2008, 3:32 pm

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will do^

Post June 14th, 2008, 11:28 pm

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So have you finished the layout yet or are you still modifying the last section?

Email it Here: Landon-Lewis13@hotmail.com

Post June 15th, 2008, 12:28 am

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ive been at work all day. Ill fix that and finsh off tmmrow and send it to you.

Post June 15th, 2008, 1:01 am

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looks intense!! [:D] ill test for ya, although you probably dont need it... but here's where to send: coasterking1993@aim.com
Founder of the (Un-Official) Site Welcoming Crew --- I'M CUCKOO FOR COASTERCRAZY!!!

Post June 15th, 2008, 6:49 pm

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Originally posted by GerstlCrazy

Why does the entrance into the brakes look so nasty? Lol, is that final?

That is final. Totally final.

Post June 15th, 2008, 7:31 pm

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Wow, thats a lot of track in a little place.

Post June 17th, 2008, 9:28 pm

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Whats with the trim brakes?

Post June 17th, 2008, 9:32 pm

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I can test or do a screeny/cartexture if you want. Send it to halo364@comcast.net if you want me to test it.

But Yeah man, that looks insane. I look forward to it immensely.

Post June 18th, 2008, 2:18 pm

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heres the planned colors: Image

track should have been sent out to testers. Through a pm.

Also, do you think that the trims brakes are that big of a deal anyone? Theres red g's without them.. and with them it still pulls -1.0 to -1.4. Ejector.

Post June 18th, 2008, 3:29 pm

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I don't think trims are such a big deal, I mean, real life hypers have them too! Well, at least Exp. GF has them, don't know about others...
The colours look cool, tho, don't use pure black colour, if I were you, I'd use more of a really dark grey/silver.
Also, if you're still looking for testers, I'm at your service! [:P]

Post June 18th, 2008, 3:39 pm

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alright, ill send it out right away.

Maybe i should change the final 3 airhills to 2 airhills? But then again, not as much fun as 3 ;)

Post June 19th, 2008, 9:36 am

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That is the ultimate in all of intamins. Those supports and clearence testing in gonna be tough, good luck
-COASTERMAN390-

Post June 19th, 2008, 9:52 am

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Why don't you just make them so there aren't red Gs? Also make the black on your supports lighter so that there are some light effects on them and ew black rails.

Post June 19th, 2008, 9:56 am

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^ already advised him to change that jimmy, lol.

Post June 19th, 2008, 10:19 am

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Try making the track dark/navy blue. And the supports partially faded yellow/orange. Next time you build one, also, dont keep the twisted area all so close the ENTIRE time. Dont change the three hills at all. Superman ros at sfne has those last three airtime hills in a row and it just doesnt ever get old. and yes that hill transitioning out of the turn does have alot of airtime

Post June 19th, 2008, 12:55 pm

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Austin I forgot to mention one thing in my response. I think you should try to tighten up the final turns into the brakes a little bit, at least for a little intensity, because the train just kinda rolls into the brakes, which is okay but a tighter turn to me would be more intamin.

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