Board index Roller Coaster Games Hard Hat Area Hyperion (Gerstlauer Bobsled Project)

Hyperion (Gerstlauer Bobsled Project)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post April 9th, 2006, 3:17 pm

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I'm only gonna release 1 pic for now, don't want to give too much of the layout away.

Image
Last edited by Banned User 3276 on April 10th, 2006, 3:31 pm, edited 1 time in total.

Post April 9th, 2006, 3:28 pm

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That looks too be a nice bobsled project.

Post April 9th, 2006, 3:32 pm

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Looks cool. Can't wait to ride it tomorrow.

Post April 9th, 2006, 3:35 pm

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Nah, this will probably be a week or two. I have plans for some fairly extensive 3ds. Plus as soon as cjd gets off his ass and gets round 3 underway this will be on the back burner.

Post April 9th, 2006, 5:11 pm

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I've seen it ... you will be delighted IF he comes through with the 3Ds.

* cough HINT cough *
Sometimes the best thing to say is nothing at all.

Post April 9th, 2006, 5:12 pm
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I've never understood the point of withholding pics ... nevertheless looks nice.

Post April 9th, 2006, 5:30 pm

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People who withhold pics are just trying to hype up their coaster even more. It's to get more people drawn in and following the project so more people will download.

Post April 9th, 2006, 5:45 pm

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Looks very nice. Have always loved the Gerstlauer bobsleigh coasters[:)] I'm sure its gonna look realy nice with some 3ds.
Coaster count: 153
Moving to Singapore in july!

Post April 9th, 2006, 5:47 pm

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Looks quite interesting, I hope it has realistic pacing...

Post April 9th, 2006, 5:58 pm

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Originally posted by Matt

Looks cool. Can't wait to ride it tomorrow.


lol [:D]

Post April 9th, 2006, 9:04 pm
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Originally posted by Woodie Man

People who withhold pics are just trying to hype up their coaster even more. It's to get more people drawn in and following the project so more people will download.


Well I know for a fact that the less information a designer gives out about a coaster design, the less interested I am and less likely I am to keep an eye on the project, download the track and rate.

Of course that's how I am, everyone may not be like that.

Post April 9th, 2006, 9:38 pm

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Ok, fine you want more pics?

Image
The lift hill and final few hills.

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The 3rd block brake and the last helix.

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The largest drop on the ride, which actually occurs about 2/3rds of the way through the ride. This drop is at almost 60 degrees. You can really see how the ride uses the terrain,

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Check out the headchopper here on another of the larger drops.

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The first two switchback turns.

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The first drop

Post April 9th, 2006, 10:09 pm

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Looks pretty interesting, thanks for sharing some more pics.

Post April 9th, 2006, 10:45 pm

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Those connectors really need to be perpendicular to the rails. Other than that, this looks very nice. Some good theming already being sprung up and the use of terrain looks to be better than most.

Post April 9th, 2006, 10:48 pm

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Not quite sure what you mean about the connectors. Gerstlauer builds these rides VERY simply, and I'm just following their example. See, for instance:

Image

Look at the support in the bottom left corner. They just come straight down off the connector.

Post April 9th, 2006, 11:02 pm
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Nice work Tyler, so far I'm really impressed.[:)]

Post April 9th, 2006, 11:03 pm

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I think he just means to clean them up a bit. Yes, they are clean but I think he means to add a small peice from the support to the connection point thats at the same angles as the connector.

Its minor but would add a nice touch.

Post April 9th, 2006, 11:39 pm

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A little taste of what's to come...

Image

Post April 9th, 2006, 11:56 pm

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How come you didn't use the same texture? The keystones or whatever you want to call them look a little wierd in my opinion.

Post April 10th, 2006, 12:01 am

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I tried that first. Blends together too much. Realsitcally I'll probably end up making my own stone textures anyway.

Post April 10th, 2006, 12:20 am

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Well, like I said, new textures:

Image

Those are actually two different textures, one slightly darker so I can still get a bit of constrast.

Post April 10th, 2006, 12:41 am

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Nice job! Theming looks good. It looks like it might be a very nice coaster.
-Tony.

Post April 10th, 2006, 12:55 am

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Image

Just playing around a bit with some of the 3ds I'm making

Post April 10th, 2006, 2:47 am

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Ok, last batch of pictures for tonight. I decided that I liked the way the helix scenery was coming, so I went ahead and modeled the objects I thought I'd need to "complete" it. I'm really happy with what I've come up with, while at the same time not going too nuts with the poly counts.

Image

Image

Image

Post April 10th, 2006, 3:10 am

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looks great!!!

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