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Top Thrill Dragster - The Finale

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post July 27th, 2007, 4:22 pm

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Glad someone did. I spent an hour getting it too look kinda like hand written blueprints.

Post July 27th, 2007, 4:23 pm

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Yea pretty cool. Although it wouldnt be technically a 270 or 90 degree spin if thats how the layout is tweaked.

Post July 27th, 2007, 4:25 pm

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The effort is evident.

Post July 27th, 2007, 4:29 pm

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I'm not saying the stat is his fault.

Post August 3rd, 2007, 10:49 am

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Any more progress?

Post August 3rd, 2007, 12:38 pm

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Dont ask for progress.

Post August 3rd, 2007, 1:50 pm
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any progress?

[lol]

seriously though, I didn't realise that TTD sort of tapered towards the station end, I thought that was new to Kingda Ka, but you learn something new everyday!

Post August 26th, 2007, 2:02 pm

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How are the 3ds coming?

Post August 26th, 2007, 8:24 pm

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Lmao.

Post August 26th, 2007, 8:51 pm

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Originally posted by EElover2

How are the 3ds coming?


Maybe you should respect Real's commitment to redoing an entire coaster. The relatively few updates he gives enhance the anticipation of a ride and add to its mystery.

Just because he isn't updating his Hard Hat Area posts every two hours like you do doesn't mean he's not doing work. TTD will be out when it's ready and I'm positive it will blow us out of the water.

Post August 27th, 2007, 12:04 am

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Plus right now I have the contest to focus on. This week Im putting in close to 50 hours of work so when I get the contest finished Ill pick up other projects.

Post November 21st, 2008, 11:51 am

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Update...

3ds Max is being reinstalled.

Post November 21st, 2008, 1:37 pm

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Good to see you back on this again!

BTW, how did you make such a perfect tophat top?
Did you use the zerrx?

Post November 21st, 2008, 2:42 pm

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I used elementary and created the tophat to like 89. something. I then hand banked it and AHG'd. Took a lot of tinkering and its not a perfect heartline - theres a wiggle in it but its gotta be due to the fact that theres those limitations. but the wiggle isnt really a wiggle but not following a dead straight line down. Which makes no sense to me because other than the whole TH being a very slight tilt, you dont or cant notice.

Post November 21st, 2008, 6:44 pm
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Good to see you back Real. The topic is already over a year old [lol] I almost thought you abandoned this project. So i'm glad to see some activity in here [:)]
Coastercount: 1410 (I've seen the world and it's horrid contraptions... @.@)
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- Steel: 1268

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