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How to do "real" coaster?

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Post July 16th, 2003, 2:51 pm

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I have looked the coaster selled with no limit and they are "real". But when i do a coaster, it doesn't look real because each vertex is "visible" in the simulation. It isn't smooth. How to do smooth turn, or smooth lift easly? I work on each vertex about 10 min and it doesn't look real.[:(]

Thx

Post July 16th, 2003, 3:00 pm

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well, first of all, if you can't make a smooth lift, i really don't know what to say...but smoothening vertices comes over time and practice, and if you use "con roll" it usually helps, too.

Post July 16th, 2003, 3:46 pm

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yeah, smoothing takes soo long to do but you cant build a wicked coaster all in one day it takes time so dont get frustrated and take it easy.

Post July 16th, 2003, 4:35 pm

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ok thanx.i thinked there was some shortcut or other thing to do better track faster, but now i now what to do: take a few day to made a coaster [:D]

Post July 16th, 2003, 4:40 pm

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lol, I take about 30hs on my coasters [8D]

Post July 16th, 2003, 5:22 pm

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a few days!? LOL!!!!!!! Woodies usually take me around 2 weeks for a good one since you don't have to do the supports, and steelies around 2 months for a really good one.

Post July 17th, 2003, 12:27 am

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Workin w/ NL has been easy cuz I've worked w/ that bezier pen tool in Photoshop and Illustrator. Wait...was it the other way around? Well, If you're familiar w/ those graphix programs, it may help making the curves

Post August 26th, 2003, 9:05 am

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what?! 2 months ?! my god! i pop out a new coaster every 2 hours! i think they're pretty good too. i just uploaded one (thunderbolt) today. it took me about an hour and a half to make. i think its good, but i'd like some reviews. but still, 2 months! god! thats nearly as long as it takes for the real thing!

Post August 30th, 2003, 10:24 am

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BTW You could use the track smoother made by Buster which you could get.

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