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Monstrum (no awakens)

The Hard Hat Area is the place to post construction news about your ride, so this is the place to hype your future upload!

Post May 4th, 2008, 12:28 pm

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Originally posted by Xpress


Image


High poly-count? hmmmmmm... And if you are going to make a 3D station, you might want to put in an entrance/exit.

Post May 4th, 2008, 2:11 pm

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Dang, can't get into NL [confused]

Stopped responding on here. I guess this will have to be delayed[:(!] Meanwhile, I'm working on that 3Ds station. Adding queue, exit, signs, railings, ride op booth, ride op panel, sensors, floor panels, and an updated roof, along with a lower poly count to keep everything square (and keep your fps up high).

So, Oscar, since you wrote your comment in a letter-type form, that means that you're calling yourself twit?
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Post May 4th, 2008, 2:16 pm

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Your all lazy twits, each and every one of you. Now shut the I Love You! up and go ranting about the track again!

Post May 4th, 2008, 4:17 pm

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How about you just don't include the sign at all since it is nothing special. Who cares if its a friggin' sign when it make their game run worse. That is definitely making me not download it, along with the crappy layout and over-cockiness.
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Post May 4th, 2008, 5:01 pm

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tiepilot, why don;t you just shutup, stop whining, and keep comments to the track.

Besides, I'm most definately thinking about changing up the layout, and making it a real twisted B&M hyper, something with more turns, hills, and g's. I'm getting to work on it right now.
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Post May 4th, 2008, 5:07 pm

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lol^

This topic is pointless.

Post May 4th, 2008, 5:20 pm

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Hang on, not completely. I'm rebuilding the track, so I'll have something up by tonight for you to drool (or not) over.

And I'm open to ideas for a B&M hyper.
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Post May 4th, 2008, 5:42 pm
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Make sure it includes a hill. Those are nice.
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Post May 4th, 2008, 8:11 pm

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Originally posted by Xpress

tiepilot, why don;t you just shutup, stop whining, and keep comments to the track.

Why don't you stop being a tard? I did comment on the track. I'll do it again: When you fix up the lay out, make it less boring and... parallel.

And don't include a worthless 3ds if it is going to lag most computers.
X2 ??? Intimidator 305 ??? Millennium Force ??? Iron Rattler ??? El Toro ??? Fury 325 ??? Maverick ??? Skyrush ??? Twisted Timbers ??? Voyage
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Post May 4th, 2008, 8:51 pm
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Also it would be really cool if the coaster had a turn in it somewhere. Ya know I really don't see enough rides with a turn in it at some point.
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Post May 4th, 2008, 9:38 pm

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Hah, you make me laugh tiepilot. I'm including the 3Ds. Don't you worry about that.

If you have ridden Candamos' Flying Burrito, it will have similar performance to that (fps-wise).

Yeah, that's a good element to add CK.
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Post May 4th, 2008, 10:06 pm

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y do u guys have to hate against everyone its just a ride and if you don't like it then tell him y you don't like it so you can help make the ride better

Post May 4th, 2008, 10:16 pm
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Why is everyone being so mean to Xpress?? I don't think there is one bit of constructive criticism in this thread that is not sarcastic. Seriously, did someone change her title to Twit? So what if some of her sentences are not always technically perfect. As well, why can't a girl have a feminine taste to her sentences without being criticized? It is called personality people, everyones is different. It is real immature to be putting someone down for that. It is quite obvious that Xpress is trying to be a better builder and people like SFMM Homie, and Coasterkidmwm are just rejecting that fact when they should be supporting it.

I kind of liked the original layout from what I could see. Since your changing it up though, make sure to include a forceful ending. I haven't ridden many B&M's in real life but I do know they are smooth - try to work out the bumps. From the pictures before, it already appears as if you did a pretty good job working out the pumps. Keep working on the 3ds, I've started working with Sketchup and it's difficult to make anything actually presentable.

Post May 4th, 2008, 10:50 pm

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Uhh, incase you haven't noticed, I'm a guy[stoning].

Got a couple of shots of my work in progress: http://www.nolimitsdevcenter.net/p4791

Still changing a lot of things up.
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Post May 5th, 2008, 12:37 am
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I'm sorry I really shouldn't be so mean to her.
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Post May 5th, 2008, 1:46 am
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That station is looking alot better now[approve]. That turnaround looks very cool but only if you can keep it smooth and to have reasonable G:s...

Post May 5th, 2008, 1:49 am

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I guess I do recognize the feminine personality now that you point it out CP. I should respect her a bit more, sorry.

Post May 5th, 2008, 5:33 am

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Thats why i asked if she was a female earlier!

Post May 5th, 2008, 11:50 am

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Excuse me. If you idiots would stop being so ignorant, and only comment on the track, then I wouldn't have to talk to Oscar. And you say I'm a twit, you bastards.

I'm indecisive about the track. I've changed it like 4 times now. Sofar, I'm liking what I have up to the MCBR. Now to just change a few things after it.
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Post May 5th, 2008, 11:57 am
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Do you handbuild or do you use elementary?

Post May 5th, 2008, 1:13 pm

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Well, I use both. Elementary, I mostly use HSAK, but sometimes I'll use the wizards. As for handbuilding, that's what I do most.

Hmm,I need ideas for a second half. I've got the first half down, and am just needing ideas for a twisted second half to liven up the ride.

First half: http://www.nolimitsdevcenter.net/i37751
Second half: http://www.nolimitsdevcenter.net/i37752 (eww)
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Post May 5th, 2008, 1:14 pm

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I just gota say the negetivity is awfull, but I LOVE THE STATION well done!
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Post May 5th, 2008, 1:21 pm

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^Thankyou. Now just for catwalks [:D].
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Post May 5th, 2008, 1:31 pm

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your second half looks a little too crazy/twisted for a real B&M...

look at these guys and see how they managed to incorporate an intense ending as well as keeping it relatively realistic:
http://www.coastercrazy.com/track_excha ... p?tid=8637
http://www.coastercrazy.com/track_excha ... p?tid=9733

Post May 5th, 2008, 6:27 pm

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Ok, got the ending all done.

http://www.nolimitsdevcenter.net/i37757

Not exactly what B&M would do, but I like it. Now just tosort out my 3Ds problem [:(!]
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