Black Halo
After being started nearly 8 months ago, Black Halo has finally been completed. Two beyond vertical drops, three inversions and 4.8G??????s make it one of the most intense B&M Dive machines ever built. Experience underground dives, trenches, and near misses, all themed around a Nuclear Reactor test site, for the experimental ??????Black Halo?????? Reactor Core.
Tech:
- This track is 100% clearance tested, including appropriate clearance for the wider Dive Machine trains.
- In real life, this ride would eight seat wide, floorless trains.
- All G forces are within +4.8 and -1.0 vertical, and +-1.0 lateral, so even with the wider trains there would be no excessive forces.
Special Thanks to:
- Jimmy Yoshi, Jakizle, CoAsTeRkRazY, SMer: Testing
- Anyone else who contributed in the construction topic
Notes:
- This coaster is designed to be a realistic Dive machine, something that could probably be built in real life, using similar or exaggerated elements from existing Dive machines, not an insanely twisted fantasy coaster. Please rate as such.
- All textures are either made by me, or taken/modified from the photorealistic texture pack.
- Requires the NoLimits Track Packager to open.
- Requires NoLimits v1.6 to view properly.
- For more screenshots and statistics, click
here.
Prepare for the next generation of Dive Machine.
WingOver
T: Great! Your track was very smooth, and pumpless as far as I could tell, or even cared to tell. Track was very smooth, and the transitions were perfect and very realistic for a dive machine. I beileve that your loop was spread out wide enough for an 8 seat wide dive machine car to realistically go through without a collision, as well as all your elements were not so extreme in turning that it would put to much lateral strain on the passengers on the outer edge. Your support work was also very good. [:)]
A: Very good in this field as well. Your tunnels were perfect and came in right when they would have the most impact visually. The air time came right when the rider would need some relief from forces, and everything else. The ride was very well landscaped, and the design of the enviornment was pretty good. Though I would work on trying to make your station buildings a little more interesting instead of just having a box.
O: Definately something different. I liked the way that you twisted your track. I felt that if this ride were to be built in real life, it would definately be a unique must-ride experience. This is the future of Dive Machines![:)]